• continuous,
  • continuous with frame counting,
  • burst,
  • burst with waveform inversion,
  • multiple burst,
  • script (programmable burst and roll sequences),
  • matrix (emulating a 4x4 part of a virtual matrix)
  • forward/reverse direction (controlled by an external signal, low = reverse)
  • halt indefinetly (controlled by an external signal, active low)